![]() ~ Hades is one of the few mages that can tower dive with very little risk due to his life steal and ultimate granting notable protections. Overall played similar to Mid Hades however with a much stronger focus on protecting and setup as opposed to overwhelming and smothering. Him being very hard to escape due to his silence, fear, good chase, and vortex ultimate can also genuinely win close games. Hades is surprisingly an extremely dominate late game team fight Solo despite lacking traditional CC and excels as setting up his team while being able to quickly protect the backline. Once you get late in the game you want to focus on being setup for your team with your ultimate and being an especially high damage tower invader. ![]() ![]() If possible you should try to set up jungle ganks and farm as much as possible which is open to your due to your clear potential. In general you're more likely to win Solo or just stalemate. Scenario 3: You struggle and slowly lose lane due to a very poor matchup or constant ganks. Scenario 2: You struggle in lane and are forced to sit in tower after lane clear but are essentially in a stalemate. Scenario 1: You lane clear, kill the other Solo, and generally snowball hard. You're always going to out lane clear or be even with any Solo you run into meaning you have only three situations possible for Hades Solo. Hades is somewhat of a lame Solo (in my opinion at least). ![]() Later in the game you'll be able to be exceptionally agressive and even tower dive due to your ultimate giving you pretty amazing protections (on par with solo and support with lifesteal) as well as Hades having the ability to recover from massive damage almost instantly if not outright mitigate it using lifesteal. In general you want to clear lane, also damaging the opposing god if possible, and overall smother through pressure as well as sustain while occasionally rotating and get side camps when possible. You're hard to gank and can rotate somewhat frequently due to your almost instant lane clear. Hades can quickly turn a 3v1 gank into a triple kill with very little effort due to high damage and CC immunity on his ultimate which is fairly unique for a mage making him daunting to approach. Ganks from the enemy jungle can also backfire and in general its easy to find yourself snowballing if the enemy makes even slight mistakes. A good chunk of mages also don't have a good way to deal with Hade's ultimate besides beads which can either lead to an outright kill or easy ganks for your teams jungle. You generally want to abuse this as much as physically possible.Įarly on its very easy to pick off kills while also clearing lane since once you leap towards the opposing Mid you'll often be able to both pull minions, apply blight, and harm the enemy mid while clearing lane. If you have someone with you who can drop attacks on the enemies while they are trapped by your ultimate, then your lane will do much better.Hades is a god that excels at being a massive lane bully being one of the most frustrating gods to fight due to his high damage and lifesteal potential.
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